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Vuforia exercise,
team work with Matthias Pilz,

April 2023

In the “Virtual and Augmented Reality” module, a small handheld AR application was created using Vuforia and Unity3D.

Implementation 

First, we generated and configured tracking markers in Unity, using the Vuforia software development kit, which recognises predefined tracking markers and enables geometric registration based on the markers. We experimented with different markers, augmented reality with different content and interacted with it using virtual buttons. 

Capture on camera 

To conclude, the results were filmed with a webcam.

Key project learnings

Through this project I gained practical experience in the development and integration of augmented content by using different tracking markers and augmenting real scenes with digital content.

 

This ability allows me to create innovative and immersive user experiences that go beyond traditional 2D interfaces.

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